Youth Basketball in Franklin

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Intramural League Rules

Last Updated: 6/8/18
 
The rules for all leagues. (7/8th, 9-12th High School, and Senior League)
 
A copy of the rules should be printed and be at the scorer's table for any questions which arise during a game. 
 
GAME START
 
- Games will start at the tip time identified on the schedule.
 
- If a team doesn't have 5 players by the tip-time a 5 minute grace period will be placed on the clock.
 
a. If there are not 5 players (even if some are documented "on the way") in the gym by the end of this grace period the game will be deemed a forfeit.  (We need to keep all these games moving and be consistent within this policy.) Players should still divide up those in attendance and play a game. (Two 18 min running time halves) [If needed pull a player or two from the previous game to have enough for a run.]
 
b. If a 5th player shows up during the grace period the first three quarters will be 7 minutes instead of 8 minutes. (subs at 3:30) 
 
CLOCK/TIME
 
- Normal High School Clock
 
- Four 8 Minute Stopped Time Quarters
 
- No Shot Clock 
 
(The clock does not stop after made baskets.)
 
- As always, the refs have the discretion to stop the clock for any reason  including to get subs in.
 
FOULS 
  

 
- All regular HS Rules (5 foul max, Technicals are also player fouls, 7/10 bonus per half, etc.)
 
- A Technical Foul counts as a player foul and a team foul.
 
- In the event a player gets two technical fouls in one game he will be disqualified from the current game and also be suspended from the next game. (Whether it is a regular season or  playoff game)
 
 
TIMEOUTS
 
- Each team gets 2 timeouts a game.
 
- In (each) overtime all team timeouts reset to 1 to start the overtime period. 
 
- Any player can call timeout on the floor or on the bench.
 

 
 
 
 
SUBSITUTIONS
 
- Each player must play at least 4 minutes in each of the first 3 quarters and at least 3 minutes in the final quarter.
 
- In the first 3 quarters each player must play either the first four minutes (8:00-4:00) or the last four minutes (4:00-0:00) 
 
- In the 4th quarter each player must play either the first three minutes (8:00-5:00) or the second three minutes (5:00-2:00)
 
- In the last 2 minutes of the 4th quarter it is the discretion of the Captain who plays. (A Captain has the option of keeping the same players in at 2:00 and not making any substitutions.)

- If a team has at least 6 players, each player must be out of the game for at least one consecutive four minute shift in one of the first three quarters.  (If a player is late for a game and misses a four minute shift this suffices under the minimum sit time.)
 
- If a player arrives late for the game he can play in the next four minute shift but not sub in during an existing shift. (i.e. if a player arrives 2 minutes into the game he can play in the 4:00-0:00 shift that period but cannot play in the 8:00-4:00 shift) 
 
- Players should report to the scorer's table to sub at the 4:59 mark of the first 3 quarters and the 5:59 and 2:59 marks of the 4th quarter.  (:59 before they are to enter the game)
 
* Player injury or a player fouling out should be the only exception to the above PT requirements.
 
- The 4:00 Minute Mark of the first 3 quarters and the 5:00 and 2:00 mark of the 4th quarter are the only time for subs during the game. 
 
- In the 3:00 overtime subs can be sent to the table at 1:30 if a team wishes. However, please be aware the refs will only stop play during hard whistles. (times in a normal basketball game subs would be allowed)  In overtime there are not guidelines for subbing.
 
 
 
If there are any situations not listed here under debate the judgment of the game officials is considered final.  There are no game protests or other challenges. Once a game is over it is final.